Edit bead runs

SelectObject.png 

Use Select > Select to resize objects using selection handles.

ReshapeObject.png 

Use Reshape > Reshape Object to reshape selected bead-run objects.

BeadEdit.png 

Use Bead > Bead Edit to fine-tune placement of individual beads.

You have complete control over editing bead-run objects, from scaling to adding or removing individual beads. You can also manually fine-tune bead spacing and orienation. You can even edit individual fixing stitches.

Tip: Performing manual edits automatically sets bead positioning to Manual. If you reset to Exact, Contract to fit, or Expand to fit, all manual edits are lost.

To edit a bead run...

1Scale bead-run objects by clicking and dragging selection handles, or by adjusting general properties.

3With Bead Run Auto objects, bead drops are automatically recalculated.

EditBeading1.png

 

3With Bead Run Manual objects, the original number of bead drops is preserved while spacing is increased.

EditBeading2.png

 

2Edit bead runs with Reshape:

3Add nodes by left- or right-clicking the outline.

3To remove a node, select and press Delete.

3Click-and-drag to move the start point. To reverse stitch direction, apply Edit > Reverse > Reverse Curve.

EditBeading4.png

 

3Fine-tune individual bead spacings with the Bead Edit tool. Click-and-drag a diamond control point. Hold down Shift or Ctrl keys to select a range or multiple control points.

EditBeading5.png

 

4Remove selected beads by pressing Delete or via the popup menu. Use the same menu to replace individual beads from the current palette.

EditBeading9.png

 

5Add beads from the popup menu by holding down the Alt key and clicking the bead run.

EditBeading6.png

 

6To rotate an individual bead, click the diamond control point. Use the rotation handle to orient the bead as necessary.

EditBeading7.png

 

7Click the bead to activate fixing stitches. Use the handles to fine-tune as necessary.

EditBeading8.png

 

Related topics...

3Scaling objects

3Reshaping objects